August 15, 2013

Dota 2 Update – July 26th, 2013

July 26, 2013 – Valve UI – Made hero loadout model preview bigger in the main menu. – Added practice lobby button to swap Radiant and […]
August 15, 2013

Dota 2 Update – July 18th, 2013

UI – Added automatic detection of GG calls in tournament and practice lobby matches, which then ends the game 10 seconds later. – In the fantasy […]
August 15, 2013

Dota 2 Update – July 10th, 2013

July 12, 2013 – Valve Added Abaddon!GAMEPLAY – Death Prophet: Fixed AI on Exorcism spirits that caused them to sometimes be less efficient and linger on […]
August 15, 2013

Dota 2 Update – June 14th, 2013

June 14, 2013 – Valve VISUALS – Updated Puck’s face – Updated Brewmaster’s faceGAMEPLAY – Axe: Fixed Berserker’s Call bonus armor being dispellable – Batrider: Fixed […]
June 11, 2013

Dota 2 Update – June 5th, 2013

– Fixed a bug with Broadcasters trying to select units – Fixed a bug with Reaper’s Scythe – Stone Gaze effect improvements – Mortal Strike sound […]
June 11, 2013

Dota 2 Update – June 5th, 2013

June 5, 2013 – Valve – Fixed a bug with Skeleton King’s Reincarnation and Aegis – Fixed a bug with Sticky Napalm not affecting turn rate […]
June 11, 2013

Dota 2 Update – June 4th, 2013

Brace yourself for an epic Dota 2 change list. Many many changes for a more balanced game. Definitely needed. June 4, 2013 – Valve BALANCE – […]
June 11, 2013

Dota 2 Update – May 29th, 2013

June 4, 2013 – Valve GAMEPLAY – Fixed illusions being able to upgrade to flying courier. UI – Added a spectator popup when Heroes acquire high […]
June 11, 2013

Dota 2 Update – May 24th, 2013

May 24, 2013 – Valve GAMEPLAY – Elder Titan: Fixed Natural Order not upgrading on Elder Titan. – Elder Titan: Fixed Ancestral Spirit waking up units […]